Virtual world

Results: 2861



#Item
961Alternate reality games / Location-based game / Cluedo / Xi / Encounter / Virtual world / Games / Recreation / Mixed reality

I Like Frank: A Mixed Reality Game for 3G Phones Martin Flintham, Steve Benford, Jan Humble The Mixed Reality Laboratory The University of Nottingham Nottingham, UK Nick Tandavanitj, Matt Adams, Ju Row-Farr

Add to Reading List

Source URL: www.blasttheory.co.uk

Language: English - Date: 2013-08-07 11:35:20
962Educational psychology / Informal learning / Virtual world / E-learning / Pedagogy / Educational software / Education / Virtual reality / Distance education

Exploring co-location in physical, virtual and ‘hybrid’ spaces for the support of informal learning Kate Goodwin, Department of Information Systems Gregor Kennedy, Faculty of Medicine, Dentistry and Health Sciences F

Add to Reading List

Source URL: www.ascilite.org.au

Language: English - Date: 2009-11-16 04:04:35
963Internet / Media technology / New media / Scientific revolution / Virtual reality / Electronics / Technology / Digital media / Digital technology

Internet Agreement Student I understand that the Internet can connect me to useful information stored on computers around the world. While I have access to the Internet: 1. I will use it only for educational purposes. 2.

Add to Reading List

Source URL: chelonass.eq.edu.au

Language: English - Date: 2013-04-08 18:46:56
964Human–computer interaction / Nature / Augmented reality / Virtual world / Mixed reality / Virtual artifact / User interface / Virtual art / Virtual graffiti / Virtual reality / User interface techniques / Reality

Towards a Citywide Mixed Reality Performance Steve Benford, Rob Anastasi, Martin Flintham, Holger Schnädelbach, Boriana Koleva, Shahram Izadi, Mike Fraser, Chris Greenhalgh, Tom Rodden The Mixed Reality Laboratory

Add to Reading List

Source URL: www.blasttheory.co.uk

Language: English - Date: 2013-08-07 11:35:06
965Internet culture / Human–computer interaction / Computing / Teleconferencing / Distance education / Web conferencing / Collaborative software / Synchronous learning / E-learning / Education / Collaboration / Groupware

Designing Interactive Webinars — Principles & Practice — A Facilitator’s Perspective 2 From Push to Pull: The Rationale for Interactive Webinars As a facilitator and trainer working primarily in the virtual world

Add to Reading List

Source URL: www.facilitate.com

Language: English - Date: 2009-10-21 23:10:10
966Computing / Collaborative virtual environment / Virtual world / PlayStation Home / Avatar / Virtual community / Telepresence / Virtual reality / Film / Technology

Staging and Evaluating Public Performances as an Approach to CVE Research Steve Benford, Mike Fraser, Gail Reynard, Boriana Koleva and Adam Drozd The Mixed Reality Laboratory The University of Nottingham Nottingham NG7 2

Add to Reading List

Source URL: www.blasttheory.co.uk

Language: English - Date: 2013-08-07 11:35:14
967Internet culture / Community building / Community websites / Information society / Online community / Internet / World Wide Web / Virtual community / Social media / Virtual reality / Technology / Social information processing

Internet Communications: Electives you need Students in many courses at Curtin University choose electives to include in their main program of study from Internet Studies. These units ensure that, whatever you are studyi

Add to Reading List

Source URL: humanities.curtin.edu.au

Language: English - Date: 2014-11-26 22:32:05
968Can You See Me Now? / Virtual world / Walkie-talkie / Avatar / Global Positioning System / Location-based game / Alternate reality game / Internet / Augmented reality / Technology / Virtual reality / Reality

Can You See Me Now? * STEVE BENFORD, ANDY CRABTREE, MARTIN FLINTHAM, ADAM DROZD, ROB ANASTASI AND MARK PAXTON Mixed Reality Laboratory {sdb, axc, mdf, asd, rma, mxp}@cs.nott.ac.uk NICK TANDAVANITJ, MATT ADAMS and JU ROW-

Add to Reading List

Source URL: www.blasttheory.co.uk

Language: English - Date: 2013-08-07 11:35:12
969Telecommuting / Work–life balance / Virtual office / Skill / Management / Human resource management / Labor / Working time / Business / Office work

The pros and cons of working from home An increasing number of employees are beginning to work from home as organizations expand into “virtual offices” all over the world. This arrangement can be a win-win situation

Add to Reading List

Source URL: umanitoba.ca

Language: English - Date: 2015-03-11 13:29:22
970Virtual world / Xi / Games / Reality / Massively multiplayer online games / Alternate reality / Mixed reality / Alternate reality games / Virtual reality

The design and experience of the location-based performance Uncle Roy All Around You Steve Benford, Martin Flintham, Adam Drodz, The Mixed Reality Laboratory, The University of Nottingham Nick Tandavanitj, Matt Adams, Ju

Add to Reading List

Source URL: www.blasttheory.co.uk

Language: English - Date: 2013-08-07 11:35:12
UPDATE